Ported to the Game Boy Advance as an exclusive Famicom Mini game. It is the first to feature "Banpresto Original" characters and mechs, such as the Cybuster, piloted by Masaki Andoh. This title establishes many of the core gameplay mechanics of the series.
Series premiered: Getter Robo, Getter Robo G, Mobile Suit Gundam, Mobile Suit Zeta Gundam, Mobile Suit Gundam ZZ, Mobile Suit Gundam: Char's Counterattack, Mobile Suit Gundam F91, Mazinger Z, Great Mazinger, and Great Mazinger vs.
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Gameplay changes include 13 new stages, Spirit Commands for all units (though the hero is given access to exclusive commands), the addition of Mazinger Z 's Boss Borot to the starting Mazinger team, and new units such as the Full Armor Gundam and Cybuster. While the game utilizes high-definition sprites, battle animations are rendered using immobile robots in a manner similar to titles released prior to Super Robot Wars Alpha. A remake of the title was released digitally for the PlayStation 3 and PlayStation Vita in 2014.Unlike future games, the goal is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated the team's "hero." The final boss of the game was the main villain from Great Mazinger vs. It is one of the only independent games in the series to feature a multiplayer mode it is not done again until the release of Super Robot Wars XO. The first game of the series, which only features sentient robots from the Universal Century Gundam series, Mazinger series and Getter Robo series.
2014 – PlayStation 3 ( PlayStation Network)Ģ014 – PlayStation Vita ( PlayStation Network)